STEP 15: If the ball falls through the floor, the user has lost. Let's check that condition every 2 seconds!
- From add Interval Event to the very BOTTOM of the program (unindented!).
- In the interval event, find and delete the line that says ····sprite.turn_left(15)¬.
- From add Get y indented inside the interval event.
- Change my_var to ball_off and sprite to ball.
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